{"product_id":"fahrenheit-451-commodore-64","title":"Fahrenheit 451 (Commodore 64)","description":"\u003cp\u003eReleased in 1984 by \u003cspan class=\"\" data-sfc-cp=\"\" data-sfc-root=\"ep\" data-sfc-cb=\"\" data-complete=\"true\" data-copy-service-computed-style='font-family: \"Google Sans\", Roboto, Arial, sans-serif; font-size: 16px; font-weight: 400; margin: 0px; text-decoration: none; border-bottom: 0px rgb(10, 10, 10);'\u003eTrillium\u003c!--TgQPHd||[[\u0026quot;https:\/\/en.wikipedia.org\/wiki\/Fahrenheit_451_(video_game)\u0026quot;,null,null,[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[{\u0026quot;1218\u0026quot;:[16]}]],16,null,\u0026quot;Fahrenheit 451 (video game) - Wikipedia\u0026quot;,\u0026quot;Fahrenheit 451 is an interactive fiction game released in 1984 based on the 1953 novel of the same name by Ray Bradbury. Originally released by software company Trillium, it was re-released in 1985 under the company\u0026#39;s new name Telarium. Fahrenheit 451. Developers. Byron Preiss Video Productions. Trillium. Publisher. Trillium. Designers. Lee Jacknow. Robert Strong. Programmer. Michael P. Meyer. Artists. Robert Strong. Brian Humphrey. Writers. Len Neufeld. Ray Bradbury. Platforms. Apple II, Atari ST, Commodore 64, MS-DOS, Mac, MSX. Release. 1984. Genre. Interactive fiction. Mode. Single-player. The player\u0026#39;s goal is to help Guy Montag, the main character from the novel, to evade the authorities and make contact with an underground movement. Bradbury contributed to the game by writing the prologue and responses of the game\u0026#39;s intelligent computer \\\u0026quot;Ray\\\u0026quot;.\u0026quot;,\u0026quot;https:\/\/encrypted-tbn0.gstatic.com\/images?q\\u003dtbn:ANd9GcROIpZ8oYJQwpdv4vVbKAVPZoIeXUUSuOQNnGOEIKzdViAzj3WXRX4hjnP6FtfbZi4zpsJ_YBI19ubDUAo\u0026quot;,\u0026quot;Wikipedia\u0026quot;,\u0026quot;https:\/\/encrypted-tbn1.gstatic.com\/faviconV2?url\\u003dhttps:\/\/en.wikipedia.org\\u0026client\\u003dAIM\\u0026size\\u003d128\\u0026type\\u003dFAVICON\\u0026fallback_opts\\u003dTYPE,SIZE,URL\u0026quot;,[[1782407001469152,76129319,3355586116],null,null,null,null,[[2,0,0,6]]],null,\u0026quot;131fc4b9-4ecb-4e30-8a95-0443bc341e78\u0026quot;]]--\u003e\u003c\/span\u003e (later rebranded as Telarium\u003cspan class=\"\" data-sfc-cp=\"\" data-sfc-root=\"ep\" data-sfc-cb=\"\" data-complete=\"true\" data-copy-service-computed-style='font-family: \"Google Sans\", Roboto, Arial, sans-serif; font-size: 16px; font-weight: 400; margin: 0px; text-decoration: none; border-bottom: 0px rgb(10, 10, 10);'\u003e\u003c!--TgQPHd||[[\u0026quot;https:\/\/www.youtube.com\/watch?v\\u003dT5_kcDmQbvU\u0026quot;,null,null,[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,[{\u0026quot;1218\u0026quot;:[16]}]],16,null,\u0026quot;Telarium : Adventure Collection SPECIAL\u0026quot;,\u0026quot;Telarium Corporation was formed in 1984. This occurred after the formation of Synica Software Corporation in 1982, which initially focused on low-cost educational software for microcomputers like Atari, Apple II, and Commodore 64. Synica Software was very successful and by 1984 decided to diversify, leading to the creation of subsidiaries including Telarium, which focused on graphic text adventure games for adults based on popular novels. Telarium released eight games in total, with six available on the Commodore 64. Their games were known for excellent quality, production values, and presentation. Telarium was shut down in 1987 when Spica revamped its business model to focus on business and personal productivity software.\u0026quot;,\u0026quot;https:\/\/encrypted-tbn0.gstatic.com\/images?q\\u003dtbn:ANd9GcTjisSpFTS5O9YIpTR6kCQ8S3mWkeM5Z3lsyBQhqd5AKP1EpcrTHEP_3MFQ9Id98-qmie9lmnMQC3E-ZG8\u0026quot;,\u0026quot;YouTube\u0026quot;,\u0026quot;https:\/\/encrypted-tbn2.gstatic.com\/faviconV2?url\\u003dhttps:\/\/www.youtube.com\\u0026client\\u003dAIM\\u0026size\\u003d128\\u0026type\\u003dFAVICON\\u0026fallback_opts\\u003dTYPE,SIZE,URL\u0026quot;,[[1782407001469152,76129319,3355586116],null,null,null,null,[[2,0,0,5]]],null,\u0026quot;d7f3dda8-6abb-4a0c-bbfd-daa48696a980\u0026quot;]]--\u003e\u003c\/span\u003e), \u003cem class=\"eujQNb\" data-sfc-root=\"ep\" data-sfc-cb=\"\" data-complete=\"true\" data-copy-service-computed-style='font-family: \"Google Sans\", Roboto, Arial, sans-serif; font-size: 16px; font-weight: 400; margin: 0px; text-decoration: none; border-bottom: 0px rgb(10, 10, 10);'\u003eFahrenheit 451\u003c!--TgQPHd||[]--\u003e\u003c\/em\u003e for the \u003cstrong class=\"Yjhzub\" data-sfc-root=\"ep\" data-sfc-cb=\"\" data-complete=\"true\" data-copy-service-computed-style='font-family: \"Google Sans\", Roboto, Arial, sans-serif; font-size: 16px; font-weight: 700; margin: 0px; text-decoration: none; border-bottom: 0px rgb(10, 10, 10);'\u003eCommodore 64\u003c!--TgQPHd||[]--\u003e\u003c\/strong\u003e is \u003cmark class=\"HxTRcb\" data-sfc-root=\"ep\" data-wiz-uids=\"JTkzYe_p\" data-sfc-cb=\"\" data-ved=\"2ahUKEwjg4avB76KVAxUnpIkEHUQuAsgQuJAPegoIAggACAAIBxAD\" data-complete=\"true\" data-sfc-inited=\"2\" data-copy-service-computed-style='font-family: \"Google Sans\", Roboto, Arial, sans-serif; font-size: 16px; font-weight: 500; margin: 0px; text-decoration: none; border-bottom: 0px rgb(0, 29, 53);'\u003e\u003c!--qkimaf JTkzYe_o\/HugV6--\u003e\u003c!--cqw1tb JTkzYe_o\/HugV6--\u003ea graphic text adventure that serves as an interactive sequel to Ray Bradbury's classic dystopian novel\u003c!--TgQPHd||[]--\u003e\u003c\/mark\u003e. The game was produced in direct collaboration with Bradbury, who even contributed original writing.\u003c\/p\u003e","brand":"Commodore","offers":[{"title":"Complete - Good","offer_id":47362885255330,"sku":"C64F451GD01","price":49.99,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1104\/2322\/files\/fahrenheit_451_01.jpg?v=1782407187","url":"https:\/\/j2games.com\/es\/products\/fahrenheit-451-commodore-64","provider":"J2Games","version":"1.0","type":"link"}